Segei Eisenstein, describing the uncanny non-being of Walt Disney’s cartoon characters, called this radically malleable substance 'plasmatic,' and it’s a good word for the type of un-physicality I am after in my videos. Since this virtual material now thoroughly permeates our daily surroundings, my aim is to make something like a painting from it. Though video, made only of information, obviously lacks depth and stability when compared to real painted objects, I attempt to channel this loss through its added dimension of sequence--as though 'realness' were something that could be rerouted like an electric charge.
Existing only in aggregate, I end up not with pictures, but classes of pictures; statistical forms digitally mutated or contextually uprooted from their point of origin. I treat these images as pure matter, wandering the terrain between recognition and impenetrability in search of a new legibility or common denominator. In between drawing, which constructs images from lines, and cinema, which assembles lines out of images, these abstractions are bred into existence, more like vegetables. Grafted onto chance, the caprice of my own taste is merely one selection pressure among others.
My aim is to draw with the lyricism of a cracking sidewalk, lines tracing the invisible movements across and beneath its surface, an opaque reflection of the world.